some documentation changes
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@@ -27,3 +27,26 @@ Automated agents, bots, or autonomous AI systems _may not_ independently submit
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Project maintainers retain _full discretion_ to close pull requests and issues that appear to be low-quality AI-generated content.
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While we welcome new contributors, we want to see those that will engage constructively with the review process, rather than deferring
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to AI.
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## Building Amsterdam
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From the root of the source tree, just run `go build` to build the `amsterdam` executable.
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To regenerate the `tailwind.css` file (located in `ui/static/css`), you will need the Tailwind CSS command-line executable.
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Download it from [the Tailwind GitHub](https://github.com/tailwindlabs/tailwindcss/releases/) and install it as `tailwindcss`
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in your `PATH`. Then run `go generate` to regenerate the CSS file before you run `go build` to build the executable.
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## Dependencies
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Dependencies are managed using [Go Modules](https://go.dev/cmd/go/#hdr-Module_maintenance).
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You can find more details in the [go mod documentation](https://go.dev/ref/mod) and the [Go Modules Wiki](https://github.com/golang/go/wiki/Modules).
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Pull requests should only modify `go.mod` or `go.sum` where it is related to the change at hand, whether a bug fix or a new feature.
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Apart from that, these files should only be modified by pull requests whose only purpose is to update dependencies.
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## Copyright
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New code files should use one of the standard headers found in the `docs/templates` folder. Examples exist for Go (also works with CSS),
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HTML, Jet, and YAML (also works with SQL).
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The copyright range should be updated when a file is modified in a year later than the current end of the range.
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@@ -125,5 +125,6 @@ See the [Contributors' Guide](CONTRIBUTING.md) for details.
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## License
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This project is licensed under [the Mozilla Public License, Version 2.0](LICENSE.md).
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This project is licensed under [the Mozilla Public License, Version 2.0](LICENSE.md). Its predecessor, Venice,
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was licensed under MPL 1.0, so this was a natural choice for the new implementation.
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