fixed up the makefile and the symbol references in fbinit.c
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@@ -11,9 +11,9 @@
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#include "scode.h"
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/* references to splash screen data in splash.o/splash.bin */
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extern uint8_t _binary_splash_start[];
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extern uint8_t _binary_splash_end;
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extern uint8_t _binary_splash_size;
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extern uint8_t _binary_splash_bin_start[];
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extern uint8_t _binary_splash_bin_end;
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extern uint8_t _binary_splash_bin_size;
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static int fb_fd = -1;
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