need extra cast
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				@ -117,7 +117,7 @@ HRESULT Fb_setup(void)
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  }
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  /* The splash screen is in the system resources.  Use the resource API to load it straight to the frame buffer. */
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  hr2 = Rsrc_find_resource(NULL, "splash.bin", NULL, &splash);
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  hr2 = Rsrc_find_resource((HRESFILE)NULL, "splash.bin", NULL, &splash);
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  if (SUCCEEDED(hr2))
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  {
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    ASSERT(Rsrc_sizeof_resource(splash) == fixed.smem_len);
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