sending over all the bitmap and select_object work for compile check
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@@ -2,9 +2,9 @@ BUILDUTILS=../buildutils
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RESOURCES=../resources
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SPLASHSCREEN=splash-vmwcblk.png
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OBJS=main.o sysinput.o ep_init.o ep_upiwin.o ep_backlight.o ep_msg.o ep_devctxt.o ep_upiwin_tmp.o ep_util.o \
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fbinit.o rect.o gfxobj.o devctxt.o dc_screen.o fontengine.o bitmap.o fbprimitive.o \
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log.o gpio.o msg_queue.o time_func.o config.o splash.o
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OBJS=main.o sysinput.o ep_init.o ep_upiwin.o ep_backlight.o ep_msg.o ep_devctxt.o ep_bitmap.o
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ep_upiwin_tmp.o ep_util.o fbinit.o rect.o gfxobj.o devctxt.o dc_screen.o fontengine.o \
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bitmap.o fbprimitive.o log.o gpio.o msg_queue.o time_func.o config.o splash.o
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LIBS=-lpython3.7m -lcrypt -lfreetype -lbcm2835 -lpthread -ldl -lutil -lm
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CFLAGS=-I/usr/include/python3.7m -I/usr/include/freetype2 -I/usr/include/libpng16 \
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-Wall -fstack-protector -fwrapv -fno-PIE -g -O3 -DDEBUG_ASSERT
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